"Hotline Miami may be a videogame, but it’s dripping with the same savage excess which made Eighties cinema so great."
"Phantasmagoria, most notably, represents the folly of a games industry at its most bloated. This game came on 8-discs, had a script five times as long as the average movie, and had a Hollywood special effects team working on it as well as its own choir. I believe Sierra spent somewhere in the region of $4 million developing this piece of shit. It looks and plays out like it was shot for a tenner exclusively for the Horror Channel."